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Nextrek

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
	<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
	<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
	<ProductVersion>10.0.20506</ProductVersion>
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	<ProjectGuid>{BFC85ADD-575C-730C-CE02-A79FCE262DAC}</ProjectGuid>
	<OutputType>Library</OutputType>
	<AppDesignerFolder>Properties</AppDesignerFolder>
	<RootNamespace></RootNamespace>
	<AssemblyName>Assembly-UnityScript</AssemblyName>
	<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
	<FileAlignment>512</FileAlignment>
	<BaseDirectory>Assets</BaseDirectory>
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	<DebugSymbols>true</DebugSymbols>
	<DebugType>full</DebugType>
	<Optimize>false</Optimize>
	<OutputPath>Temp\bin\Debug\</OutputPath>
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    <Reference Include="System.XML" />
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	  <HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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  </ItemGroup>
  <ItemGroup>
     <Compile Include="Assets\EasyTouch\Example\C# Example\Examples for EasyTouch\Example-Multiplefingers\_OtherScript\bord.js" />
     <Compile Include="Assets\EasyTouch\Plugins\_Java-Event-Template\J_EasyButtonTemplate.js" />
     <Compile Include="Assets\EasyTouch\Plugins\_Java-Event-Template\J_EasyJoystickTemplate.js" />
     <Compile Include="Assets\EasyTouch\Plugins\_Java-Event-Template\J_EasyTouchTemplate.js" />
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     <None Include="Assets\Resources\Json\mission.txt" />
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	   Other similar extension points exist, see Microsoft.Common.targets.
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</Project>

Commits for Nextrek/3DSpace/Assembly-UnityScript.unityproj

Diff revisions: vs.
Revision Author Commited Message
158 Diff Diff LMancini picture LMancini Mon 09 Feb, 2015 19:37:44 +0000
149 Diff Diff LMancini picture LMancini Mon 24 Nov, 2014 13:51:14 +0000
147 Diff Diff LMancini picture LMancini Thu 20 Nov, 2014 15:51:08 +0000
146 Diff Diff LMancini picture LMancini Wed 19 Nov, 2014 17:44:49 +0000
145 Diff Diff LMancini picture LMancini Mon 17 Nov, 2014 16:07:12 +0000
144 Diff Diff LMancini picture LMancini Mon 17 Nov, 2014 15:18:43 +0000
143 Diff Diff LMancini picture LMancini Mon 17 Nov, 2014 11:12:45 +0000
134 Diff Diff DRuega picture DRuega Fri 07 Nov, 2014 18:48:12 +0000

In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile).
Ho modificato i parametri dei nemici per renderli piĆ¹ aggressivi.

133 Diff Diff LMancini picture LMancini Fri 07 Nov, 2014 09:33:56 +0000
131 DRuega picture DRuega Thu 06 Nov, 2014 18:25:48 +0000

Merge.