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Nextrek

Entry Size Revision Updated
GUI 126 Thu 06 Nov, 2014 14:45:25 +0000
SpaceMap 126 Thu 06 Nov, 2014 14:45:25 +0000
Tooles 129 Thu 06 Nov, 2014 17:05:39 +0000
AllyPool.cs 1.1K 130 Thu 06 Nov, 2014 18:03:48 +0000
AllyPool.cs.meta 178 bytes 121 Wed 05 Nov, 2014 20:16:28 +0000
AllyShip.cs 4.2K 147 Thu 20 Nov, 2014 15:51:08 +0000
AllyShip.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
BigEnemyFly.cs 362 bytes 122 Thu 06 Nov, 2014 10:12:00 +0000
BigEnemyFly.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
CameraFollow.cs 3.9K 122 Thu 06 Nov, 2014 10:12:00 +0000
CameraFollow.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
CommunicationCenter.cs 6.9K 147 Thu 20 Nov, 2014 15:51:08 +0000
CommunicationCenter.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
DrawCross.cs 1.6K 126 Thu 06 Nov, 2014 14:45:25 +0000
DrawCross.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
DrawRect.cs 5.9K 134 Fri 07 Nov, 2014 18:48:12 +0000
DrawRect.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
EnemyPool.cs 1.5K 144 Mon 17 Nov, 2014 15:18:43 +0000
EnemyPool.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
EnemyShip.cs 5.1K 144 Mon 17 Nov, 2014 15:18:43 +0000
EnemyShip.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
FaceCamera.cs 245 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
FaceCamera.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
GameManager.cs 3.9K 139 Mon 10 Nov, 2014 21:34:58 +0000
GameManager.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
GlobalObject.cs 918 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
GlobalObject.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
GUI.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
InputManage.cs 1.3K 107 Thu 09 Oct, 2014 11:56:46 +0000
InputManage.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
LaunchMissile.cs 626 bytes 145 Mon 17 Nov, 2014 16:07:12 +0000
LaunchMissile.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Life.cs 1.2K 107 Thu 09 Oct, 2014 11:56:46 +0000
Life.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Loading.cs 647 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Loading.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Missile.cs 2.2K 141 Fri 14 Nov, 2014 08:20:17 +0000
Missile.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
SpaceMap.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Temp.cs 392 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Temp.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Tooles.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
WeaponFireUtils.cs 1.4K 141 Fri 14 Nov, 2014 08:20:17 +0000
WeaponFireUtils.cs.meta 178 bytes 141 Fri 14 Nov, 2014 08:20:17 +0000
WillRender.cs 370 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
WillRender.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000

Commits for Nextrek/3DSpace/Assets/Custum/Scripts

Revision Author Commited Message
147 LMancini picture LMancini Thu 20 Nov, 2014 15:51:08 +0000
146 LMancini picture LMancini Wed 19 Nov, 2014 17:44:49 +0000
145 LMancini picture LMancini Mon 17 Nov, 2014 16:07:12 +0000
144 LMancini picture LMancini Mon 17 Nov, 2014 15:18:43 +0000
141 DRuega picture DRuega Fri 14 Nov, 2014 08:20:17 +0000

Primo tentativo di unificare le procedure di fuoco delle armi. Passo necessario per far si che i nemici possano sparare i missili

140 LMancini picture LMancini Thu 13 Nov, 2014 23:04:13 +0000
139 DRuega picture DRuega Mon 10 Nov, 2014 21:34:58 +0000

I nemici ora se la prendono pure con gli alleati, non puntano solo il giocatore.
La funzione GetNearestEnemy è diventata GetNearestShip a cui si può indicare il tag da cercare.
Sarà utile nel caso i nemici sparino missili.

138 DRuega picture DRuega Mon 10 Nov, 2014 18:41:38 +0000

AllyShip: Smooth Step Rotation.

134 DRuega picture DRuega Fri 07 Nov, 2014 18:48:12 +0000

In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile).
Ho modificato i parametri dei nemici per renderli più aggressivi.

131 DRuega picture DRuega Thu 06 Nov, 2014 18:25:48 +0000

Merge.