Subversion Repository Public Repository

Nextrek

@ 147
Entry Size Revision Updated
3DModels 144 Mon 17 Nov, 2014 15:18:43 +0000
androide.fbm 132 Thu 06 Nov, 2014 19:11:27 +0000
Custum 147 Thu 20 Nov, 2014 15:51:08 +0000
EasyTouch 107 Thu 09 Oct, 2014 11:56:46 +0000
Materials 144 Mon 17 Nov, 2014 15:18:43 +0000
michael.fbm 132 Thu 06 Nov, 2014 19:11:27 +0000
Plugins 129 Thu 06 Nov, 2014 17:05:39 +0000
Resources 126 Thu 06 Nov, 2014 14:45:25 +0000
SLK 144 Mon 17 Nov, 2014 15:18:43 +0000
Sounds 107 Thu 09 Oct, 2014 11:56:46 +0000
SpaceUnity 147 Thu 20 Nov, 2014 15:51:08 +0000
3DModels.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
androide.fbm.meta 107 bytes 132 Thu 06 Nov, 2014 19:11:27 +0000
animazioneEsplosione.anim 28.1K 147 Thu 20 Nov, 2014 15:51:08 +0000
animazioneEsplosione.anim.meta 95 bytes 147 Thu 20 Nov, 2014 15:51:08 +0000
animazioneNemico.anim 33.1K 143 Mon 17 Nov, 2014 11:12:45 +0000
animazioneNemico.anim.meta 95 bytes 140 Thu 13 Nov, 2014 23:04:13 +0000
AnimazioneNemico1.anim 28.4K 140 Thu 13 Nov, 2014 23:04:13 +0000
AnimazioneNemico1.anim.meta 95 bytes 140 Thu 13 Nov, 2014 23:04:13 +0000
AutoCreate.cs 422 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
AutoCreate.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Custum.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
EasyTouch.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Enemyship2.controller 5.9K 140 Thu 13 Nov, 2014 23:04:13 +0000
Enemyship2.controller.meta 95 bytes 140 Thu 13 Nov, 2014 23:04:13 +0000
Enemyship3.controller 5.9K 140 Thu 13 Nov, 2014 23:04:13 +0000
Enemyship3.controller.meta 95 bytes 140 Thu 13 Nov, 2014 23:04:13 +0000
Materials.meta 107 bytes 132 Thu 06 Nov, 2014 19:11:27 +0000
michael.fbm.meta 107 bytes 132 Thu 06 Nov, 2014 19:11:27 +0000
michael.fbx 23M 132 Thu 06 Nov, 2014 19:11:27 +0000
michael.fbx.meta 1.4K 132 Thu 06 Nov, 2014 19:11:27 +0000
Plugins.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Resources.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
SLK.meta 107 bytes 132 Thu 06 Nov, 2014 19:11:27 +0000
Sounds.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
SpaceUnity.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
War Ship 1.controller 5.9K 140 Thu 13 Nov, 2014 23:04:13 +0000
War Ship 1.controller.meta 95 bytes 140 Thu 13 Nov, 2014 23:04:13 +0000
War Ship 2.controller 6.1K 146 Wed 19 Nov, 2014 17:44:49 +0000
War Ship 2.controller.meta 95 bytes 146 Wed 19 Nov, 2014 17:44:49 +0000
War Ship 3.controller 6K 146 Wed 19 Nov, 2014 17:44:49 +0000
War Ship 3.controller.meta 95 bytes 146 Wed 19 Nov, 2014 17:44:49 +0000
War Ship.controller 5.9K 140 Thu 13 Nov, 2014 23:04:13 +0000
War Ship.controller.meta 95 bytes 140 Thu 13 Nov, 2014 23:04:13 +0000
WarShip2.controller 6K 146 Wed 19 Nov, 2014 17:44:49 +0000
WarShip2.controller.meta 95 bytes 146 Wed 19 Nov, 2014 17:44:49 +0000

Commits for Nextrek/3DSpace/Assets

Revision Author Commited Message
147 LMancini picture LMancini Thu 20 Nov, 2014 15:51:08 +0000
146 LMancini picture LMancini Wed 19 Nov, 2014 17:44:49 +0000
145 LMancini picture LMancini Mon 17 Nov, 2014 16:07:12 +0000
144 LMancini picture LMancini Mon 17 Nov, 2014 15:18:43 +0000
143 LMancini picture LMancini Mon 17 Nov, 2014 11:12:45 +0000
142 DRuega picture DRuega Fri 14 Nov, 2014 08:43:04 +0000

Mancava un pezzo :P

141 DRuega picture DRuega Fri 14 Nov, 2014 08:20:17 +0000

Primo tentativo di unificare le procedure di fuoco delle armi. Passo necessario per far si che i nemici possano sparare i missili

140 LMancini picture LMancini Thu 13 Nov, 2014 23:04:13 +0000
139 DRuega picture DRuega Mon 10 Nov, 2014 21:34:58 +0000

I nemici ora se la prendono pure con gli alleati, non puntano solo il giocatore.
La funzione GetNearestEnemy è diventata GetNearestShip a cui si può indicare il tag da cercare.
Sarà utile nel caso i nemici sparino missili.

138 DRuega picture DRuega Mon 10 Nov, 2014 18:41:38 +0000

AllyShip: Smooth Step Rotation.