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Nextrek

@ 137
Entry Size Revision Updated
Assets 135 Mon 10 Nov, 2014 10:30:46 +0000
Library 136 Mon 10 Nov, 2014 13:52:00 +0000
mac.proj.app 111 Thu 09 Oct, 2014 14:21:45 +0000
ProjectSettings 122 Thu 06 Nov, 2014 10:12:00 +0000
3DSpace-csharp.sln 2.5K 134 Fri 07 Nov, 2014 18:48:12 +0000
3DSpace-csharp.v12.suo 10K 109 Thu 09 Oct, 2014 14:20:04 +0000
3DSpace.sln 3K 134 Fri 07 Nov, 2014 18:48:12 +0000
3DSpace.userprefs 860 bytes 134 Fri 07 Nov, 2014 18:48:12 +0000
Assembly-CSharp-Editor-vs.csproj 5.3K 134 Fri 07 Nov, 2014 18:48:12 +0000
Assembly-CSharp-Editor.csproj 5.4K 134 Fri 07 Nov, 2014 18:48:12 +0000
Assembly-CSharp-firstpass-vs.csproj 4.2K 134 Fri 07 Nov, 2014 18:48:12 +0000
Assembly-CSharp-firstpass.csproj 4.2K 134 Fri 07 Nov, 2014 18:48:12 +0000
Assembly-CSharp-vs.csproj 12.4K 134 Fri 07 Nov, 2014 18:48:12 +0000
Assembly-CSharp.csproj 12.4K 134 Fri 07 Nov, 2014 18:48:12 +0000
Assembly-UnityScript-vs.unityproj 4.4K 134 Fri 07 Nov, 2014 18:48:12 +0000
Assembly-UnityScript.unityproj 4.4K 134 Fri 07 Nov, 2014 18:48:12 +0000

Commits for Nextrek/3DSpace

Revision Author Commited Message
136 DRuega picture DRuega Mon 10 Nov, 2014 13:52:00 +0000
135 LMancini picture LMancini Mon 10 Nov, 2014 10:30:46 +0000
134 DRuega picture DRuega Fri 07 Nov, 2014 18:48:12 +0000

In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile).
Ho modificato i parametri dei nemici per renderli più aggressivi.

133 LMancini picture LMancini Fri 07 Nov, 2014 09:33:56 +0000
132 LMancini picture LMancini Thu 06 Nov, 2014 19:11:27 +0000
131 DRuega picture DRuega Thu 06 Nov, 2014 18:25:48 +0000

Merge.

130 LMancini picture LMancini Thu 06 Nov, 2014 18:03:48 +0000
129 DRuega picture DRuega Thu 06 Nov, 2014 17:05:39 +0000
128 DRuega picture DRuega Thu 06 Nov, 2014 16:56:38 +0000

non mi aveva salvato!! :(

127 DRuega picture DRuega Thu 06 Nov, 2014 16:52:49 +0000

Aggiungo PilotNameGenerator.cs

Genera nomi random alle navi... così sembra più figo :) :)