Subversion Repository Public Repository

Nextrek

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{
    "uid": "C8B40A8B437AE9480E48954381E7FA9E52BC",
    "isLoaded": true,
    "lastModificationTime": 0,
    "items": {
        "name": "GameTemp",
        "type": "game_script",
        "order": 2,
        "content": "# ===================================================================\n#\n#   Script: GameTemp\n#\n#   $$COPYRIGHT$$\n#\n# ===================================================================\nclass GameTemp\n    ###*\n    * The GameTemp holds the temporary data of the currently running game like currently displayed\n    * choices, choice timer, etc. The GameTemp is written to the save-game as well.\n    *\n    * @module gs\n    * @class GameTemp\n    * @memberof gs\n    * @constructor\n    * @param {Object} data - An optional data-bundle to initialize the game-temp from.\n    ###\n    constructor: (data) ->\n        ###*\n        * Stores the current choice timer.\n        *\n        * @property choiceTimer\n        * @type gs.Object_Timer\n        ### \n        @choiceTimer = null\n        \n        @restore(data)\n     \n    ###*\n    * Stores the current choices.\n    *\n    * @property choices\n    * @type Object[]\n    ### \n    @accessors \"choices\", \n        set: (choices) -> SceneManager.scene.choices = choices\n        get: -> SceneManager.scene.choices\n        \n    ###*\n    * Serializes the game-temp into a data-bundle.\n    *\n    * @method toDataBundle\n    * @return {Object} A data-bundle which can be serialized to JSON.\n    ### \n    toDataBundle: ->\n        bundle = {}\n        Object.mixin(bundle, this)\n    \n        bundle.choiceTimer = @choiceTimer?.toDataBundle()\n        \n        return bundle\n        \n    ###*\n    * Restores the game-temp from a data-bundle.\n    *\n    * @method restore\n    * @param {Object} data - A data-bundle to restore the game-temp from.\n    ###     \n    restore: (data) ->\n        if !data then return\n        \n        Object.mixin(this, data)\n        \n        if data.choiceTimer\n            @choiceTimer = new gs.Object_Timer(data.choiceTimer)\n            \n    ###*\n    * Clears the game temp.\n    *\n    * @method clear\n    ### \n    clear: ->\n        Object.keys(this).forEach (x) => delete this[x]\n\ngs.GameTemp = GameTemp",
        "parentId": "2EC9F946K6417A4973S8308E368608E89B8B",
        "folder": false,
        "compiledContent": "var GameTemp;\n\nGameTemp = (function() {\n\n  /**\n  * The GameTemp holds the temporary data of the currently running game like currently displayed\n  * choices, choice timer, etc. The GameTemp is written to the save-game as well.\n  *\n  * @module gs\n  * @class GameTemp\n  * @memberof gs\n  * @constructor\n  * @param {Object} data - An optional data-bundle to initialize the game-temp from.\n   */\n  function GameTemp(data) {\n\n    /**\n    * Stores the current choice timer.\n    *\n    * @property choiceTimer\n    * @type gs.Object_Timer\n     */\n    this.choiceTimer = null;\n    this.restore(data);\n  }\n\n\n  /**\n  * Stores the current choices.\n  *\n  * @property choices\n  * @type Object[]\n   */\n\n  GameTemp.accessors(\"choices\", {\n    set: function(choices) {\n      return SceneManager.scene.choices = choices;\n    },\n    get: function() {\n      return SceneManager.scene.choices;\n    }\n  });\n\n\n  /**\n  * Serializes the game-temp into a data-bundle.\n  *\n  * @method toDataBundle\n  * @return {Object} A data-bundle which can be serialized to JSON.\n   */\n\n  GameTemp.prototype.toDataBundle = function() {\n    var bundle, ref;\n    bundle = {};\n    Object.mixin(bundle, this);\n    bundle.choiceTimer = (ref = this.choiceTimer) != null ? ref.toDataBundle() : void 0;\n    return bundle;\n  };\n\n\n  /**\n  * Restores the game-temp from a data-bundle.\n  *\n  * @method restore\n  * @param {Object} data - A data-bundle to restore the game-temp from.\n   */\n\n  GameTemp.prototype.restore = function(data) {\n    if (!data) {\n      return;\n    }\n    Object.mixin(this, data);\n    if (data.choiceTimer) {\n      return this.choiceTimer = new gs.Object_Timer(data.choiceTimer);\n    }\n  };\n\n\n  /**\n  * Clears the game temp.\n  *\n  * @method clear\n   */\n\n  GameTemp.prototype.clear = function() {\n    return Object.keys(this).forEach((function(_this) {\n      return function(x) {\n        return delete _this[x];\n      };\n    })(this));\n  };\n\n  return GameTemp;\n\n})();\n\ngs.GameTemp = GameTemp;\n\n//# sourceMappingURL=data:application/json;base64,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\n//# sourceURL=GameTemp_33.js"
    },
    "summary": [
        "name",
        "type"
    ]
}

Commits for Nextrek/s2s/data/C8B40A8B437AE9480E48954381E7FA9E52BC.json

Diff revisions: vs.
Revision Author Commited Message
1086 Diff Diff ASorrentino picture ASorrentino Fri 11 May, 2018 21:50:37 +0000
1084 MOliva picture MOliva Fri 11 May, 2018 12:41:55 +0000