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Entry Size Revision Updated
include 104 Mon 15 Apr, 2019 16:27:19 +0000
lib 104 Mon 15 Apr, 2019 16:27:19 +0000
COPYING.txt 1.1K 53 Fri 05 Jun, 2015 10:44:48 +0000
README.md 9.9K 53 Fri 05 Jun, 2015 10:44:48 +0000

Commits for Divide-Dependencies/cegui

Revision Author Commited Message
104 IonutCava picture IonutCava Mon 15 Apr, 2019 16:27:19 +0000

- Recompile all libs with the newest windows SDK and make sure everything uses vc141 (VC2017).
- Updated boost to 1.70
- Can finally distribute PhysX as it’s BSD now :D
- CEGUI is now a dynamically linked library as that should simplify porting to other platforms

85 IonutCava picture IonutCava Sat 30 Dec, 2017 22:34:59 +0000

[Ionut]
- Update CEGUI profile libs

80 IonutCava picture IonutCava Wed 25 Oct, 2017 00:27:29 +0000

[Ionut]
- TINYXML_STATIC flag added

79 IonutCava picture IonutCava Wed 25 Oct, 2017 00:15:50 +0000

[Ionut]
- Small update to some template stuff

78 IonutCava picture IonutCava Wed 25 Oct, 2017 00:06:02 +0000

[Ionut]
- Recompiled CEGUI (and dependencies) as static but moved the rendering project to Divide-Framework
- Updated OIS to 1.4

74 IonutCava picture IonutCava Sun 08 Oct, 2017 22:35:41 +0000

[Ionut]
- Add a memory pool library: https://github.com/cacay/MemoryPool
- Recompile CEGUI with a few more debug flags

73 IonutCava picture IonutCava Wed 06 Sep, 2017 20:23:39 +0000

[Ionut]
- Switch CEGUI’s GL loader to EPOXY
- Remove cegui-deps folder and only use required libs directly

72 IonutCava picture IonutCava Mon 04 Sep, 2017 20:05:58 +0000

[Ionut]
- Update boost to 1.65
- Update glBinding to the include OpenGL 4.6 features
- Change CEGUI usage from static to dynamic for ease of use

54 IonutCava picture IonutCava Thu 06 Aug, 2015 16:12:27 +0000

[Ionut]
- Migrated libraries to vc140

53 IonutCava picture IonutCava Fri 05 Jun, 2015 10:44:48 +0000

[Ionut]
- Cleaned up libraries:
— Moved source only libraries to "Divide/Source Code/Libs/"
— Added missing LICENSE text and README files