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<material>
	<shader>mesh_particle</shader>
	<texture>GrayRock_Tileable_D.dds</texture>
</material>

Commits for Divide-Dependencies/physx/APEX_1.4/samples_v2/SampleParticlesBase/materials/concrete_debris.xml

Diff revisions: vs.
Revision Author Commited Message
105 IonutCava picture IonutCava Tue 16 Apr, 2019 19:55:41 +0000

Forgot to actually add physx