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dioStreamPutSDL_AudioStreamGet__imp_SDL_AudioStreamGetSDL_AudioStreamClear__imp_SDL_AudioStreamClearSDL_AudioStreamAvailable__imp_SDL_AudioStreamAvailableSDL_FreeAudioStream__imp_SDL_FreeAudioStreamSDL_AudioStreamFlush__imp_SDL_AudioStreamFlushSDL_acosf__imp_SDL_acosfSDL_asinf__imp_SDL_asinfSDL_atanf__imp_SDL_atanfSDL_atan2f__imp_SDL_atan2fSDL_ceilf__imp_SDL_ceilfSDL_copysignf__imp_SDL_copysignfSDL_fabsf__imp_SDL_fabsfSDL_floorf__imp_SDL_floorfSDL_logf__imp_SDL_logfSDL_powf__imp_SDL_powfSDL_scalbnf__imp_SDL_scalbnfSDL_fmod__imp_SDL_fmodSDL_fmodf__imp_SDL_fmodfSDL_SetYUVConversionMode__imp_SDL_SetYUVConversionModeSDL_GetYUVConversionMode__imp_SDL_GetYUVConversionModeSDL_GetYUVConversionModeForResolution__imp_SDL_GetYUVConversionModeForResolutionSDL_RenderGetMetalLayer__imp_SDL_RenderGetMetalLayerSDL_RenderGetMetalCommandEncoder__imp_SDL_RenderGetMetalCommandEncoderSDL_log10__imp_SDL_log10SDL_log10f__imp_SDL_log10fSDL_GameControllerMappingForDeviceIndex__imp_SDL_GameControllerMappingForDeviceIndexSDL_HasAVX512F__imp_SDL_HasAVX512FSDL_exp__imp_SDL_expSDL_expf__imp_SDL_expfSDL_wcsdup__imp_SDL_wcsdupSDL_GameControllerRumble__imp_SDL_GameControllerRumbleSDL_JoystickRumble__imp_SDL_JoystickRumbleSDL_NumSensors__imp_SDL_NumSensorsSDL_SensorGetDeviceName__imp_SDL_SensorGetDeviceNameSDL_SensorGetDeviceType__imp_SDL_SensorGetDeviceTypeSDL_SensorGetDeviceNonPortableType__imp_SDL_SensorGetDeviceNonPortableTypeSDL_SensorGetDeviceInstanceID__imp_SDL_SensorGetDeviceInstanceIDSDL_SensorOpen__imp_SDL_SensorOpenSDL_SensorFromInstanceID__imp_SDL_SensorFromInstanceIDSDL_SensorGetName__imp_SDL_SensorGetNameSDL_SensorGetType__imp_SDL_SensorGetTypeSDL_SensorGetNonPortableType__imp_SDL_SensorGetNonPortableTypeSDL_SensorGetInstanceID__imp_SDL_SensorGetInstanceIDSDL_SensorGetData__imp_SDL_SensorGetDataSDL_SensorClose__imp_SDL_SensorCloseSDL_SensorUpdate__imp_SDL_SensorUpdateSDL_IsTablet__imp_SDL_IsTabletSDL_GetDisplayOrientation__imp_SDL_GetDisplayOrientationSDL_HasColorKey__imp_SDL_HasColorKeySDL_CreateThreadWithStackSize__imp_SDL_CreateThreadWithStackSizeSDL_JoystickGetDevicePlayerIndex__imp_SDL_JoystickGetDevicePlayerIndexSDL_JoystickGetPlayerIndex__imp_SDL_JoystickGetPlayerIndexSDL_GameControllerGetPlayerIndex__imp_SDL_GameControllerGetPlayerIndexSDL_SetError__imp_SDL_SetErrorSDL_sscanf__imp_SDL_sscanfSDL_snprintf__imp_SDL_snprintfSDL_Log__imp_SDL_LogSDL_LogMessage__imp_SDL_LogMessageSDL_LogVerbose__imp_SDL_LogVerboseSDL_LogDebug__imp_SDL_LogDebugSDL_LogInfo__imp_SDL_LogInfoSDL_LogWarn__imp_SDL_LogWarnSDL_LogError__imp_SDL_LogErrorSDL_LogCritical__imp_SDL_LogCriticalSDL_DYNAPI_entry__imp_SDL_DYNAPI_entry/ 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��d�Z_�["-SDL_CreateRGBSurfaceFromSDL2.dllSDL2.dll/       1540906842              0       60        `
��d�Z_�[(.SDL_CreateRGBSurfaceWithFormatSDL2.dllSDL2.dll/       1540906842              0       64        `
��d�Z_�[,/SDL_CreateRGBSurfaceWithFormatFromSDL2.dllSDL2.dll/       1540906842              0       48        `
��d�Z_�[0SDL_CreateRendererSDL2.dllSDL2.dll/       1540906842              0       49        `
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��d�Z_�[ 2SDL_CreateShapedWindowSDL2.dllSDL2.dll/       1540906842              0       56        `
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��d�Z_�[ 4SDL_CreateSystemCursorSDL2.dllSDL2.dll/       1540906842              0       47        `
��d�Z_�[5SDL_CreateTextureSDL2.dll
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��d�Z_�[&6SDL_CreateTextureFromSurfaceSDL2.dllSDL2.dll/       1540906842              0       46        `
��d�Z_�[7SDL_CreateThreadSDL2.dllSDL2.dll/       1540906842              0       59        `
��d�Z_�['8SDL_CreateThreadWithStackSizeSDL2.dll
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��d�Z_�[9SDL_CreateWindowSDL2.dllSDL2.dll/       1540906842              0       57        `
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��d�Z_�[<SDL_DXGIGetOutputInfoSDL2.dll
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��d�Z_�[&ISDL_Direct3D9GetAdapterIndexSDL2.dllSDL2.dll/       1540906842              0       52        `
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��d�Z_�[PSDL_FillRectSDL2.dllSDL2.dll/       1540906842              0       43        `
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��d�Z_�[RSDL_FilterEventsSDL2.dllSDL2.dll/       1540906842              0       44        `
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��d�Z_�[VSDL_FreeCursorSDL2.dllSDL2.dll/       1540906842              0       44        `
��d�Z_�[WSDL_FreeFormatSDL2.dllSDL2.dll/       1540906842              0       45        `
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��d�Z_�[YSDL_FreeRWSDL2.dllSDL2.dll/       1540906842              0       45        `
��d�Z_�[ZSDL_FreeSurfaceSDL2.dll
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��d�Z_�[ cSDL_GL_GetDrawableSizeSDL2.dllSDL2.dll/       1540906842              0       51        `
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��d�Z_�[ eSDL_GL_GetSwapIntervalSDL2.dllSDL2.dll/       1540906842              0       48        `
��d�Z_�[fSDL_GL_LoadLibrarySDL2.dllSDL2.dll/       1540906842              0       48        `
��d�Z_�[gSDL_GL_MakeCurrentSDL2.dllSDL2.dll/       1540906842              0       52        `
��d�Z_�[ hSDL_GL_ResetAttributesSDL2.dllSDL2.dll/       1540906842              0       49        `
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��d�Z_�[mSDL_GL_UnloadLibrarySDL2.dllSDL2.dll/       1540906842              0       58        `
��d�Z_�[&nSDL_GameControllerAddMappingSDL2.dllSDL2.dll/       1540906842              0       65        `
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��d�Z_�[&qSDL_GameControllerEventStateSDL2.dllSDL2.dll/       1540906842              0       62        `
��d�Z_�[*rSDL_GameControllerFromInstanceIDSDL2.dllSDL2.dll/       1540906842              0       59        `
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��d�Z_�[ �SDL_GetQueuedAudioSizeSDL2.dllSDL2.dll/       1540906842              0       40        `
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Commits for Divide-Dependencies/sdl/lib/SDL2.lib

Diff revisions: vs.
Revision Author Commited Message
102 Diff Diff IonutCava picture IonutCava Thu 24 Jan, 2019 20:31:53 +0000

- Update SDL to 2.0.9

100 Diff Diff IonutCava picture IonutCava Tue 23 Oct, 2018 15:46:01 +0000

Update SDL to 2.0.8

71 Diff Diff IonutCava picture IonutCava Tue 01 Aug, 2017 22:23:48 +0000

[Ionut]
- Update SDL to 2.0.5

58 Diff Diff IonutCava picture IonutCava Wed 17 Feb, 2016 17:24:37 +0000

[IonutCava]
- Updated boost to 1.6
- Updated SDL to 2.0.4
- Updated glbinding to 28/01/2016 version

25 k1ngp1n picture k1ngp1n Thu 03 Apr, 2014 10:37:42 +0000

[Ionut] (Part 1 / 2) [[BR]]
- Recompiled dependencies as x64 – MT / MTd (from x86 – MD / MDd) [[BR]]
- Grouped CEGUI dependencies in a single folder [[BR]]
- Removed old and unused dependencies [[BR]]
- Update PhysX to 3.3 [[BR]]
- Updated GLFW to 3.0.4 [[BR]]