Subversion Repository Public Repository

Divide-Framework

This repository has no backups
This repository's network speed is throttled to 100KB/sec

Entry Size Revision Updated
Camera 1029 Tue 30 Jan, 2018 17:28:39 +0000
Headers 1029 Tue 30 Jan, 2018 17:28:39 +0000
Lighting 1029 Tue 30 Jan, 2018 17:28:39 +0000
PostFX 1029 Tue 30 Jan, 2018 17:28:39 +0000
RenderPass 1029 Tue 30 Jan, 2018 17:28:39 +0000
DeferredShadingRenderer.cpp 15K 1031 Wed 31 Jan, 2018 23:34:06 +0000
EnvironmentProbe.cpp 7K 1014 Tue 16 Jan, 2018 01:18:31 +0000
Renderer.cpp 726 bytes 969 Mon 13 Nov, 2017 00:15:57 +0000
TiledForwardShadingRenderer.cpp 4.4K 1014 Tue 16 Jan, 2018 01:18:31 +0000

Commits for Divide-Framework/trunk/Source Code/Rendering

Revision Author Commited Message
1031 IonutCava picture IonutCava Wed 31 Jan, 2018 23:34:06 +0000

[Ionut]
- Attempt to fix CEGUI sizing issue. W.I.P.

1029 IonutCava picture IonutCava Tue 30 Jan, 2018 17:28:39 +0000

[Ionut]
- Update copyright notices

1021 IonutCava picture IonutCava Sun 21 Jan, 2018 22:19:16 +0000

[Ionut]
- Performance optimizations

1014 IonutCava picture IonutCava Tue 16 Jan, 2018 01:18:31 +0000

[Ionut]
- Attempt to pool PushConstants
— ToDo: Fix cleanup crash / heap corruption

1012 IonutCava picture IonutCava Mon 15 Jan, 2018 17:21:32 +0000

[Ionut]
- Update boost to v1.66
- Performance optimizations

1011 IonutCava picture IonutCava Fri 12 Jan, 2018 17:21:29 +0000

[Ionut]
- Performance improvements

1006 IonutCava picture IonutCava Thu 21 Dec, 2017 23:03:41 +0000

[Ionut]
- Fixed a bug with PushConstants of vector data

1004 IonutCava picture IonutCava Wed 20 Dec, 2017 17:16:32 +0000

[Ionut]
- More GUI cleanup (added multiple GUIButton events)
- Typedef vec4<U8> and vec4<F32> to UColour and FColour respectively for easier to read code.

1003 IonutCava picture IonutCava Tue 19 Dec, 2017 17:08:06 +0000

[Ionut]
- GUI cleanup

996 IonutCava picture IonutCava Tue 12 Dec, 2017 17:16:54 +0000

[Ionut]
- Update and improve SGN creation and destruction
- Fix cleanup issues
- Fix GPU object memory leaks
- Fix duplicate GUID values being generated
- Misc cleanups and optimizations