Subversion Repository Public Repository

Divide-Framework

This repository has no backups
This repository's network speed is throttled to 100KB/sec

Directory is empty

Commits for Divide-Framework/trunk/AILogs

Revision Author Commited Message
724 IonutCava picture IonutCava Fri 10 Jun, 2016 08:20:23 +0000

[IonutCava]
- Remove accidentally added file

723 IonutCava picture IonutCava Fri 10 Jun, 2016 08:08:59 +0000

[IonutCava]
- Small bug fix in new RenderTarget code (drawMask enabled check comparison operator for colours was wrong)
- Race condition fix for multithreaded GPU dependent callbacks (context creation wasn’t thread safe)

416 IonutCava picture IonutCava Wed 29 Apr, 2015 20:06:19 +0000

[Ionut]
- Updated CPPGoap to newest version available on GIT
- Improved WarScene AI
- Added a transform stacking system to PhysicsComponent with push/pop functionality

415 IonutCava picture IonutCava Wed 29 Apr, 2015 16:11:21 +0000

[Ionut]
- Modified Console class to allow custom file streams for output
- Modified WarScene to use a file stream per agent.
- Removed most of the AI code from WarScene and left only “Go to flag -> grab flag -> return to base -> score -> idle” code to debug GOAP issues