Subversion Repository Public Repository

Divide-Framework

This repository has no backups
This repository's network speed is throttled to 100KB/sec

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
/*
Copyright (c) 2017 DIVIDE-Studio
Copyright (c) 2009 Ionut Cava

This file is part of DIVIDE Framework.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software
and associated documentation files (the "Software"), to deal in the Software
without restriction,
including without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so,
subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE
OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

*/

#ifndef _PLATFORM_FILE_FILE_MANAGEMENT_INL_
#define _PLATFORM_FILE_FILE_MANAGEMENT_INL_

#include <fstream>

namespace Divide {

template<typename T>
bool readFile(const stringImpl& filePath, T& contentOut, FileType fileType) {
    static_assert(std::is_same<decltype(has_assign<T>(nullptr)), std::true_type>::value,
                  "Specified target container does not have a direct assignment operator!");

    size_t fileSize = 0;
    if (!filePath.empty()) {
        std::ifstream streamIn(filePath.c_str(),
                               fileType == FileType::BINARY
                                         ? std::ios::in | std::ios::binary
                                         : std::ios::in);

        if (!streamIn.eof() && !streamIn.fail()) {
            streamIn.seekg(0, std::ios::end);
            fileSize = streamIn.tellg();
            streamIn.seekg(0, std::ios::beg);

            optional_reserve(contentOut, fileSize);
            contentOut.assign((std::istreambuf_iterator<Byte>(streamIn)),
                               std::istreambuf_iterator<Byte>());
        }

        streamIn.close();
    };

    return fileSize > 0;
}

//Optimized variant for vectors
template<>
inline bool readFile(const stringImpl& filePath, vectorImpl<Byte>& contentOut, FileType fileType) {
    size_t fileSize = 0;
    if (!filePath.empty()) {
        std::ifstream streamIn(filePath.c_str(),
                               fileType == FileType::BINARY
                                         ? std::ios::in | std::ios::binary
                                         : std::ios::in);

        if (!streamIn.eof() && !streamIn.fail()) {
            streamIn.seekg(0, std::ios::end);
            fileSize = streamIn.tellg();
            streamIn.seekg(0, std::ios::beg);

            contentOut.resize(fileSize);
            streamIn.read(contentOut.data(), fileSize);
        }

        streamIn.close();
    };

    return fileSize > 0;
}
}; //namespace divide
#endif //_PLATFORM_FILE_FILE_MANAGEMENT_INL_

Commits for Divide-Framework/trunk/Source Code/Platform/File/Headers/FileManagement.inl

Diff revisions: vs.
Revision Author Commited Message
869 Diff Diff IonutCava picture IonutCava Sun 26 Feb, 2017 23:25:54 +0000

[IonutCava]
- Reduce loading time using profile guided optimizations
- Camera/Quaternion work in an attempt to fix a weird Yaw-rotation bug.

858 Diff Diff IonutCava picture IonutCava Sun 12 Feb, 2017 20:55:05 +0000

[IonutCava]
- More resource loading updates

856 Diff Diff IonutCava picture IonutCava Fri 10 Feb, 2017 17:19:06 +0000

[IonutCava]
- Attempt to improve resource creation mechanism by adding a callback for when the resource finishes loading
— This is useful for multi-threaded loading: shaders, textures, terrain, etc

855 IonutCava picture IonutCava Thu 09 Feb, 2017 17:21:35 +0000

[IonutCava]
- Cleanup and optimize ByteBuffer class (native support for vector and array read/writes)
- Cleanup file read/write functions
- Promote ByteBuffer class from a platform specific feature to a core feature