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Divide-Framework

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Entry Size Revision Updated
Headers 540 Wed 28 Oct, 2015 19:06:28 +0000
Scenes 670 Wed 06 Apr, 2016 16:21:35 +0000
Utility 721 Wed 08 Jun, 2016 15:47:49 +0000
main.cpp 417 bytes 712 Tue 24 May, 2016 16:18:37 +0000
Server.cpp 1.9K 671 Fri 08 Apr, 2016 16:26:49 +0000

Commits for Divide-Framework/trunk/Source Code/Server

Revision Author Commited Message
721 IonutCava picture IonutCava Wed 08 Jun, 2016 15:47:49 +0000

[IonutCava]
- Spelling: change all references from our code of “color” to the PROPER British version of “colour” because it sounds 100x better

712 IonutCava picture IonutCava Tue 24 May, 2016 16:18:37 +0000

[IonutCava]
- Added the concept of “buffer” to be used by GenericVertexData and ShaderBuffer without caring if it’s persistent or not.
— Persistent buffers handle their own locking instead of relying on the parent class
- HiZ occlusion culling fixes and optimizations

671 IonutCava picture IonutCava Fri 08 Apr, 2016 16:26:49 +0000

[Ionut]
- Custom memory allocation system part 1:
— Add http://www.codeproject.com/Articles/1089905/A-Custom-STL-std-allocator-Replacement-Improves-Pe
— Add custom allocators to strings and vectors
— Add custom allocators to a few test classes
— No support for aligned memory yet, so vec4<F32> and mat4<F32> vectors use the old allocation system
- Replace more std::async call with our custom task system

670 IonutCava picture IonutCava Wed 06 Apr, 2016 16:21:35 +0000

[IonutCava]
- getInstance() renamed to instance() for simplicity (should really go away altogether, but that’s a different issue)
- some particle emitter threading updates

540 IonutCava picture IonutCava Wed 28 Oct, 2015 19:06:28 +0000

[IonutCava]
- Remove the “Platform” folder from the Platform project as the name is redundant. Move files one level up

466 IonutCava picture IonutCava Fri 05 Jun, 2015 15:07:17 +0000

[Ionut]
- Moved EASTL, SimpleINI and Threadpool libraries from Dependencies repo to engine repo
- Disabled EASTL string and vector support as they are really out of date and missing required features.
— EASTL hash map is still usable

463 IonutCava picture IonutCava Wed 03 Jun, 2015 16:12:10 +0000

[Ionut]
- Small updates to the Windows build so that it matches the Linux changes
- Added Linux libraries needed to start the application in debug mode

462 IonutCava picture IonutCava Wed 03 Jun, 2015 15:58:10 +0000

[Ionut]
- More Linux port work:
— Code compiles and links
— Executable launches and:
-— Failes to create a context (running on a virtual machine, so to be expected)
-— Time values are invalid (never debugged linux time code, so to be expected)
Code is now cross-platform Win32 <-> Unix

457 IonutCava picture IonutCava Mon 01 Jun, 2015 21:45:52 +0000

[Ionut]
- Windows build fix for previous commit

456 IonutCava picture IonutCava Mon 01 Jun, 2015 16:11:31 +0000

[Ionut]
- More linux port work (does not compile)