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/*
   Copyright (c) 2015 DIVIDE-Studio
   Copyright (c) 2009 Ionut Cava

   This file is part of DIVIDE Framework.

   Permission is hereby granted, free of charge, to any person obtaining a copy
   of this software
   and associated documentation files (the "Software"), to deal in the Software
   without restriction,
   including without limitation the rights to use, copy, modify, merge, publish,
   distribute, sublicense,
   and/or sell copies of the Software, and to permit persons to whom the
   Software is furnished to do so,
   subject to the following conditions:

   The above copyright notice and this permission notice shall be included in
   all copies or substantial portions of the Software.

   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   IMPLIED,
   INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
   PARTICULAR PURPOSE AND NONINFRINGEMENT.
   IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
   DAMAGES OR OTHER LIABILITY,
   WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
   IN CONNECTION WITH THE SOFTWARE
   OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

 */

#ifndef _GUI_ELEMENT_H_
#define _GUI_ELEMENT_H_

#include "Core/Math/Headers/MathMatrices.h"

namespace CEGUI {
class Window;
};

namespace Divide {

enum class GUIType : U32 {
    GUI_TEXT = 0,
    GUI_BUTTON = 1,
    GUI_FLASH = 2,
    GUI_CONSOLE = 3,
    GUI_MESSAGE_BOX = 4,
    GUI_CONFIRM_DIALOG = 5,
    COUNT
};

struct GUIEvent {
    /// ascii character code 'a', 'A', 'b', '*', etc (if device==keyboard) -
    /// possibly a uchar or something
    U16 ascii;
    /// SI_LSHIFT, etc
    U8 modifier;
    /// for unprintables, 'tab', 'return', ...
    U16 keyCode;
    /// for mouse events
    vec2<F32> mousePoint;
    U8 mouseClickCount;
};

class RenderStateBlock;
class GUIElement {
    friend class GUI;

   public:
    GUIElement(CEGUI::Window* const parent, const GUIType& type);
    virtual ~GUIElement();

    virtual void draw() const = 0;

    inline const stringImpl& getName() const { return _name; }
    inline const GUIType getType() const { return _guiType; }
    inline U32 getStateBlockHash() const { return _guiSBHash; }
    inline const bool isActive() const { return _active; }
    inline const bool isVisible() const { return _visible; }

    inline  void setName(const stringImpl& name) { _name = name; }
    virtual void setVisible(const bool visible) { _visible = visible; }
    virtual void setActive(const bool active) { _active = active; }

    inline void addChildElement(GUIElement* child) {}

    virtual void setTooltip(const stringImpl& tooltipText) {}

    inline void lastDrawTimer(const U64 time) { _lastDrawTimer = time; }
    virtual void mouseMoved(const GUIEvent& event){};
    virtual void onMouseUp(const GUIEvent& event){};
    virtual void onMouseDown(const GUIEvent& event){};

   protected:
    GUIType _guiType;
    U32 _guiSBHash;
    U64 _lastDrawTimer;
    CEGUI::Window* _parent;

   private:
    stringImpl _name;
    bool _visible;
    bool _active;
};

};  // namespace Divide

#endif

Commits for Divide-Framework/trunk/Source Code/GUI/Headers/GUIElement.h

Diff revisions: vs.
Revision Author Commited Message
557 Diff Diff IonutCava picture IonutCava Tue 10 Nov, 2015 12:00:20 +0000

[IonutCava]
- Gather all rendering calls from glVertexArray and glGenericVertexData into a single function in glResources: submitRenderCommand.
— This allows both classes to interpret GenericDrawCommands in the same way
- Use unsigned ints for all hasehs instead of size_t to avoid negative number hashes (useful for debugging)

446 Diff Diff IonutCava picture IonutCava Mon 25 May, 2015 19:37:45 +0000

[Ionut]
- SDL based windowing system:
— Support for Windowed/FullScreen windowed/Fullscreen mode

426 Diff Diff IonutCava picture IonutCava Fri 08 May, 2015 16:07:39 +0000

[Ionut]
- Small cleanup and performance optimizations

366 Diff Diff IonutCava picture IonutCava Tue 10 Mar, 2015 16:56:30 +0000

[Ionut]
- More type safe enum replacement

350 Diff Diff IonutCava picture IonutCava Tue 10 Feb, 2015 16:25:39 +0000

[Ionut]
- Simplified some Util-namespace level functions by using STL algorithms where possible
- Formatted the entire codebase using clang-format with the following style: "{BasedOnStyle: Google, IndentWidth: 4}"
- Attempted to make ProfileTimer thread-safe (temp fix until std::chrono works properly in Visual Studio)

343 Diff Diff IonutCava picture IonutCava Thu 15 Jan, 2015 17:30:12 +0000

[Ionut]
- Refactored 2 singletons into static classes (Console and TerrainLoader)
- Changed some C-casts to static_casts
- Updated copyright notices

337 Diff Diff IonutCava picture IonutCava Wed 17 Dec, 2014 17:25:16 +0000

[Ionut]
- Replaced all tabs with 4 spaces (some spacing may be off now. no way to check all the files.)
- Moved implementation details for ParamHandler, BoundingBox, BoundingSphere and ProfileTimer to proper .inl and .cpp files. (more to follow)
- Update all forward declared enums with the required storage type (as requested by the C++11 standard)

333 Diff Diff IonutCava picture IonutCava Tue 09 Dec, 2014 16:15:44 +0000

[Ionut]
- Removed “core.h” and moved everything to their appropriate header files
- Renamed MathClasses to MathMatrices (finally)
- Renamed “-Inl.h” files to ".inl"
- Some String wrapper refactoring
- Update “InstallLibraries.bat” so that it still offers valid options

331 Diff Diff IonutCava picture IonutCava Sat 06 Dec, 2014 20:53:45 +0000

[Ionut]
- Limited line length to 132 characters to improve readability and diff-comparisons
- Refactored memory allocation/deallocation functions
- Fixed a few compatibility issues with HashMap.h
- Fixed a bug in GPU Skinning shaders (cast a float to int)

321 IonutCava picture IonutCava Wed 03 Sep, 2014 22:05:15 +0000

[Ionut]
- Added support (and enabled by default) for the EASTL library (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html / https://github.com/paulhodge/EASTL)
— Strings, vectors and hash_maps can be combined from EASTL, STL and Boost (not all combinations work. e.g. EASTL strings with STL/Boost containers due to the lack of a proper hash function)