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#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/xml_parser.hpp>
#include "Utility/Headers/String.h"

namespace Divide {
namespace XML
{
    void loadScene(const stringImpl& sceneName);
    void loadGeometry(const stringImpl& file);
}

}; //namespace Divide

Commits for Divide-Framework/trunk/Source Code/Server/Utility/Headers/XMLParser.h

Diff revisions: vs.
Revision Author Commited Message
337 Diff Diff IonutCava picture IonutCava Wed 17 Dec, 2014 17:25:16 +0000

[Ionut]
- Replaced all tabs with 4 spaces (some spacing may be off now. no way to check all the files.)
- Moved implementation details for ParamHandler, BoundingBox, BoundingSphere and ProfileTimer to proper .inl and .cpp files. (more to follow)
- Update all forward declared enums with the required storage type (as requested by the C++11 standard)

334 IonutCava picture IonutCava Wed 10 Dec, 2014 17:21:22 +0000

[Ionut]
- Reorganized the Hardware project and renamed to "Platform"
- Reorganized the Server project