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Divide-Framework

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Entry Size Revision Updated
Audio 1029 Tue 30 Jan, 2018 17:28:39 +0000
Compute 1029 Tue 30 Jan, 2018 17:28:39 +0000
File 1029 Tue 30 Jan, 2018 17:28:39 +0000
Headers 1029 Tue 30 Jan, 2018 17:28:39 +0000
Input 1029 Tue 30 Jan, 2018 17:28:39 +0000
Threading 1029 Tue 30 Jan, 2018 17:28:39 +0000
Video 1029 Tue 30 Jan, 2018 17:28:39 +0000
DisplayWindow.cpp 17K 988 Thu 30 Nov, 2017 23:08:51 +0000
PlatformDefines.cpp 6.4K 969 Mon 13 Nov, 2017 00:15:57 +0000
PlatformDefinesApple.cpp 2K 951 Mon 23 Oct, 2017 23:25:49 +0000
PlatformDefinesUnix.cpp 2.1K 951 Mon 23 Oct, 2017 23:25:49 +0000
PlatformDefinesWindows.cpp 8.5K 997 Tue 12 Dec, 2017 19:42:22 +0000
PlatformRuntime.cpp 643 bytes 918 Fri 21 Jul, 2017 13:16:04 +0000

Commits for Divide-Framework/trunk/Source Code/Platform

Revision Author Commited Message
1029 IonutCava picture IonutCava Tue 30 Jan, 2018 17:28:39 +0000

[Ionut]
- Update copyright notices

1028 IonutCava picture IonutCava Tue 30 Jan, 2018 17:26:19 +0000

[Ionut]
- Add some mouse position debug text
- Add the current scene name to the window’s title bar

1027 IonutCava picture IonutCava Mon 29 Jan, 2018 23:29:31 +0000

[Ionut]
- More work on the editor:
— Attempt to fix resizing. Failed.

1026 IonutCava picture IonutCava Mon 29 Jan, 2018 17:43:26 +0000

[Ionut]
- More work on editor:
— Initial implementation of component listing and editing

1021 IonutCava picture IonutCava Sun 21 Jan, 2018 22:19:16 +0000

[Ionut]
- Performance optimizations

1020 IonutCava picture IonutCava Fri 19 Jan, 2018 17:51:19 +0000

[Ionut]
- Second attempt at improving PushConstant performance

1018 IonutCava picture IonutCava Wed 17 Jan, 2018 16:45:26 +0000

[Ionut]
- Rework caching mechanism:
— Shaders, Geometry and Terrain (and Materials soon) are cached in the cache folder in their respective sub-folders

1017 IonutCava picture IonutCava Wed 17 Jan, 2018 00:12:29 +0000

[Ionut]
- Some cdiggins::any casting refactoring

1016 IonutCava picture IonutCava Tue 16 Jan, 2018 23:55:49 +0000

[Ionut]
- Improve Terrain loading
- Update PhysX dlls ... again ...

1015 IonutCava picture IonutCava Tue 16 Jan, 2018 17:15:50 +0000

[Ionut]
- Update to the newest PhysX SDK
- Some more performance improvements