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Divide-Framework

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Entry Size Revision Updated
CEGUIAddons 1029 Tue 30 Jan, 2018 17:28:39 +0000
GUIEditor 968 Tue 07 Nov, 2017 17:32:31 +0000
Headers 1029 Tue 30 Jan, 2018 17:28:39 +0000
GUI.cpp 16.7K 1026 Mon 29 Jan, 2018 17:43:26 +0000
GUIButton.cpp 5.3K 1008 Fri 22 Dec, 2017 15:55:34 +0000
GUIConsole.cpp 8.5K 1012 Mon 15 Jan, 2018 17:21:32 +0000
GUIConsoleCommandParser.cpp 10.7K 993 Sun 10 Dec, 2017 20:07:57 +0000
GUIElement.cpp 490 bytes 1003 Tue 19 Dec, 2017 17:08:06 +0000
GuiFlash.cpp 311 bytes 1003 Tue 19 Dec, 2017 17:08:06 +0000
GUIInterface.cpp 9.5K 1019 Wed 17 Jan, 2018 17:17:12 +0000
GUIMessageBox.cpp 2.9K 1003 Tue 19 Dec, 2017 17:08:06 +0000
GUISplash.cpp 3K 969 Mon 13 Nov, 2017 00:15:57 +0000
GUIText.cpp 1K 1004 Wed 20 Dec, 2017 17:16:32 +0000
SceneGUIElements.cpp 1.6K 1002 Mon 18 Dec, 2017 17:31:54 +0000

Commits for Divide-Framework/trunk/Source Code/GUI

Revision Author Commited Message
1029 IonutCava picture IonutCava Tue 30 Jan, 2018 17:28:39 +0000

[Ionut]
- Update copyright notices

1026 IonutCava picture IonutCava Mon 29 Jan, 2018 17:43:26 +0000

[Ionut]
- More work on editor:
— Initial implementation of component listing and editing

1019 IonutCava picture IonutCava Wed 17 Jan, 2018 17:17:12 +0000

[Ionut]
- Attempt to add a generic “create cegui window” system

1012 IonutCava picture IonutCava Mon 15 Jan, 2018 17:21:32 +0000

[Ionut]
- Update boost to v1.66
- Performance optimizations

1008 IonutCava picture IonutCava Fri 22 Dec, 2017 15:55:34 +0000

[Ionut]
- Cleanup GUIButton
- Small fixes with terrain rendering

1007 IonutCava picture IonutCava Fri 22 Dec, 2017 11:12:21 +0000

[Ionut]
- Fix crash due to GUIButton not unsubscribing from events on destruction
- Fixed the BoundingComponent <-> BoundingSystem coupling
- Dump shader binaries every time. Still unused for now
- Use the default shader for Terrain BBoxes
- Quad3D should always keep its vb data
- Fixed a bug with copying patch vertex count in GenericDrawCommand
- Fixed a bug with GL debug message control

1005 IonutCava picture IonutCava Thu 21 Dec, 2017 17:04:09 +0000

[Ionut]
- At the end of the frame, set the scissor rect to the base viewport size to fix issues with CEGUI

1004 IonutCava picture IonutCava Wed 20 Dec, 2017 17:16:32 +0000

[Ionut]
- More GUI cleanup (added multiple GUIButton events)
- Typedef vec4<U8> and vec4<F32> to UColour and FColour respectively for easier to read code.

1003 IonutCava picture IonutCava Tue 19 Dec, 2017 17:08:06 +0000

[Ionut]
- GUI cleanup

1002 IonutCava picture IonutCava Mon 18 Dec, 2017 17:31:54 +0000

[Ionut]
- Cleanup GUI a bit
- Disable some nVidia GL warnings