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Divide-Framework

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Entry Size Revision Updated
DockedWindows 1029 Tue 30 Jan, 2018 17:28:39 +0000
Headers 1029 Tue 30 Jan, 2018 17:28:39 +0000
ApplicationOutput.cpp 4.7K 1012 Mon 15 Jan, 2018 17:21:32 +0000
DockedWindow.cpp 334 bytes 1022 Thu 25 Jan, 2018 16:13:30 +0000
MenuBar.cpp 5.8K 989 Fri 01 Dec, 2017 16:10:10 +0000
PanelManager.cpp 58.2K 1027 Mon 29 Jan, 2018 23:29:31 +0000
PanelManagerPane.cpp 2.4K 1027 Mon 29 Jan, 2018 23:29:31 +0000
TabbedWindow.cpp 1.2K 1009 Sat 30 Dec, 2017 23:42:48 +0000

Commits for Divide-Framework/trunk/Source Code/Editor/Widgets

Revision Author Commited Message
1029 IonutCava picture IonutCava Tue 30 Jan, 2018 17:28:39 +0000

[Ionut]
- Update copyright notices

1027 IonutCava picture IonutCava Mon 29 Jan, 2018 23:29:31 +0000

[Ionut]
- More work on the editor:
— Attempt to fix resizing. Failed.

1026 IonutCava picture IonutCava Mon 29 Jan, 2018 17:43:26 +0000

[Ionut]
- More work on editor:
— Initial implementation of component listing and editing

1025 IonutCava picture IonutCava Sun 28 Jan, 2018 22:32:29 +0000

[Ionut]
- Populate Solution Explorer with the list of scenes and the active scene’s scene graph hierarchy

1024 IonutCava picture IonutCava Sun 28 Jan, 2018 19:25:54 +0000

[Ionut]
- Update IMGUI (and addons) to 1.54 (latest commit as of 28/01/18)
- Remove ImwWindow code as IMGUI will support docking and platform windows soon enough

1022 IonutCava picture IonutCava Thu 25 Jan, 2018 16:13:30 +0000

[Ionut]
- Editor work: move docked windows to their own classes and files

1012 IonutCava picture IonutCava Mon 15 Jan, 2018 17:21:32 +0000

[Ionut]
- Update boost to v1.66
- Performance optimizations

1009 IonutCava picture IonutCava Sat 30 Dec, 2017 23:42:48 +0000

[Ionut]
- Fix some Profile build errors

993 IonutCava picture IonutCava Sun 10 Dec, 2017 20:07:57 +0000

[Ionut]
- Finished initial port of the old scene graph system to the new ECS based system.
- Finished converting 2 components to the new ECS system: Transform and RigidBody
- Fixed the “Deploy” build error with the CEGUI OpenGL renderer.
- Compilation now needs C++14 support (it’s sufficiently wide-spread now)

989 IonutCava picture IonutCava Fri 01 Dec, 2017 16:10:10 +0000

[Ionut]
- Moved MainMenuBar out of PanelManager and modified it a bit
- Updated Imgui and addons to the latest version
- Added “Step 1 frame” and “Step 60 frames” buttons to the editor (when the simulation is paused, these advance time by the given number of frames only)
- Removed per-scene base camera and added a utility default camera, also used by the editor