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Divide-Framework

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Entry Size Revision Updated
Editor.h 8.1K 1022 Thu 25 Jan, 2018 16:13:30 +0000
Sample.h 1.6K 976 Sun 19 Nov, 2017 23:10:18 +0000

Commits for Divide-Framework/trunk/Source Code/Editor/Headers

Revision Author Commited Message
1022 IonutCava picture IonutCava Thu 25 Jan, 2018 16:13:30 +0000

[Ionut]
- Editor work: move docked windows to their own classes and files

989 IonutCava picture IonutCava Fri 01 Dec, 2017 16:10:10 +0000

[Ionut]
- Moved MainMenuBar out of PanelManager and modified it a bit
- Updated Imgui and addons to the latest version
- Added “Step 1 frame” and “Step 60 frames” buttons to the editor (when the simulation is paused, these advance time by the given number of frames only)
- Removed per-scene base camera and added a utility default camera, also used by the editor

988 IonutCava picture IonutCava Thu 30 Nov, 2017 23:08:51 +0000

[Ionut]
- Add a Rect class (basic wrapper around a vec4)
- More work on MouseEvent system

977 IonutCava picture IonutCava Mon 20 Nov, 2017 17:13:16 +0000

[Ionut]
- Add an “ApplicationOutput” class that the Editor uses to show console entries and parse commands
- Add “Warning” messages to console outputs

976 IonutCava picture IonutCava Sun 19 Nov, 2017 23:10:18 +0000

[Ionut]
- Texture mipmaps are now compute before bind if they need a refresh (to avoid recalculation if they’re not used)
- More work on the editor: cleanup, load/save functionality, etc
- Input scaling: Mouse position is now relative to the scene preview position in editor mode. (the scene preview rect is used to re-map X/Y absolute and relative mouse positions)

975 IonutCava picture IonutCava Thu 16 Nov, 2017 14:49:12 +0000

[Ionut]
- Editor work. Port most of imgui-addons demo2.
- Add Editor render target into which we will render the scene when the editor is on

973 IonutCava picture IonutCava Wed 15 Nov, 2017 16:42:46 +0000

[Ionut]
- Fix (badly) all compile errors. ImGui works again.

972 IonutCava picture IonutCava Wed 15 Nov, 2017 00:10:26 +0000

[Ionut]
- Add imgui_addons branch and disable imwindow since it doesn’t work properly with IMGUI 1.53+ (doesn’t compile yet)

971 IonutCava picture IonutCava Mon 13 Nov, 2017 22:49:24 +0000

[Ionut]
- Fix various timing issues
- Add a framerate limiter
- Rework framerate calculations
- Add an adaptive sync option in config

970 IonutCava picture IonutCava Mon 13 Nov, 2017 17:16:44 +0000

[Ionut]
- ImWindow <-> DisplayWindow fixes