Subversion Repository Public Repository

Divide-Framework

This repository has no backups
This repository's network speed is throttled to 100KB/sec

Entry Size Revision Updated
Headers 1022 Thu 25 Jan, 2018 16:13:30 +0000
Widgets 1022 Thu 25 Jan, 2018 16:13:30 +0000
Editor.cpp 23.4K 1011 Fri 12 Jan, 2018 17:21:29 +0000
ImguiExtras.cpp 295 bytes 976 Sun 19 Nov, 2017 23:10:18 +0000
Sample.cpp 60.5K 979 Tue 21 Nov, 2017 23:24:57 +0000

Commits for Divide-Framework/trunk/Source Code/Editor

Revision Author Commited Message
1022 IonutCava picture IonutCava Thu 25 Jan, 2018 16:13:30 +0000

[Ionut]
- Editor work: move docked windows to their own classes and files

1012 IonutCava picture IonutCava Mon 15 Jan, 2018 17:21:32 +0000

[Ionut]
- Update boost to v1.66
- Performance optimizations

1011 IonutCava picture IonutCava Fri 12 Jan, 2018 17:21:29 +0000

[Ionut]
- Performance improvements

1009 IonutCava picture IonutCava Sat 30 Dec, 2017 23:42:48 +0000

[Ionut]
- Fix some Profile build errors

1006 IonutCava picture IonutCava Thu 21 Dec, 2017 23:03:41 +0000

[Ionut]
- Fixed a bug with PushConstants of vector data

993 IonutCava picture IonutCava Sun 10 Dec, 2017 20:07:57 +0000

[Ionut]
- Finished initial port of the old scene graph system to the new ECS based system.
- Finished converting 2 components to the new ECS system: Transform and RigidBody
- Fixed the “Deploy” build error with the CEGUI OpenGL renderer.
- Compilation now needs C++14 support (it’s sufficiently wide-spread now)

989 IonutCava picture IonutCava Fri 01 Dec, 2017 16:10:10 +0000

[Ionut]
- Moved MainMenuBar out of PanelManager and modified it a bit
- Updated Imgui and addons to the latest version
- Added “Step 1 frame” and “Step 60 frames” buttons to the editor (when the simulation is paused, these advance time by the given number of frames only)
- Removed per-scene base camera and added a utility default camera, also used by the editor

988 IonutCava picture IonutCava Thu 30 Nov, 2017 23:08:51 +0000

[Ionut]
- Add a Rect class (basic wrapper around a vec4)
- More work on MouseEvent system

979 IonutCava picture IonutCava Tue 21 Nov, 2017 23:24:57 +0000

[Ionut]
- W.I.P. Rework GUI element positioning and scaling
- Update ImGUI and IMGUI_ADDONS

978 IonutCava picture IonutCava Mon 20 Nov, 2017 23:42:23 +0000

[Ionut]
- More decoupling between window size and render resolution.
- Attempt to preserve render target aspect on window resize events

  • Resolution change is currently broken *