Subversion Repository Public Repository

Divide-Framework

This repository has no backups
This repository's network speed is throttled to 100KB/sec

Entry Size Revision Updated
AILogs 724 Fri 10 Jun, 2016 08:20:23 +0000
assets 1018 Wed 17 Jan, 2018 16:45:26 +0000
cache 1018 Wed 17 Jan, 2018 16:45:26 +0000
localisation 999 Thu 14 Dec, 2017 00:27:08 +0000
RenderDoc 793 Sat 19 Nov, 2016 19:02:19 +0000
SaveData 1022 Thu 25 Jan, 2018 16:13:30 +0000
Source Code 1022 Thu 25 Jan, 2018 16:13:30 +0000
VCData 1022 Thu 25 Jan, 2018 16:13:30 +0000
XML 1007 Fri 22 Dec, 2017 11:12:21 +0000
AntTweakBar64.dll 757.5K 900 Fri 23 Jun, 2017 16:00:28 +0000
assimp.dll 4.3M 287 Tue 22 Jul, 2014 16:11:05 +0000
assimpd.dll 18M 336 Sun 14 Dec, 2014 19:21:18 +0000
Divide-Executable_d.lib 50.9K 1012 Mon 15 Jan, 2018 17:21:32 +0000
Divide_Debug_Msg.lnk 963 bytes 963 Sun 05 Nov, 2017 18:31:51 +0000
Doxyfile 77.7K 221 Wed 08 Jan, 2014 18:50:02 +0000
imgui.ini 496 bytes 1022 Thu 25 Jan, 2018 16:13:30 +0000
InstallLibraries.bat 961 bytes 954 Sun 29 Oct, 2017 11:24:15 +0000
libFLAC-8.dll 431K 955 Sun 29 Oct, 2017 20:45:04 +0000
libogg-0.dll 51K 314 Sun 24 Aug, 2014 19:54:33 +0000
libvorbis-0.dll 246.5K 314 Sun 24 Aug, 2014 19:54:33 +0000
libvorbisfile-3.dll 67K 314 Sun 24 Aug, 2014 19:54:33 +0000
main.xml 311 bytes 925 Fri 04 Aug, 2017 13:10:43 +0000
nvToolsExt64_1.dll 41.5K 754 Thu 28 Jul, 2016 14:55:24 +0000
opencl.err 0 bytes 535 Tue 27 Oct, 2015 17:03:35 +0000
PhysX3_x64.dll 2.4M 1016 Tue 16 Jan, 2018 23:55:49 +0000
PhysX3CHECKED_x64.dll 3.5M 1016 Tue 16 Jan, 2018 23:55:49 +0000
PhysX3Common_x64.dll 1.9M 1016 Tue 16 Jan, 2018 23:55:49 +0000
PhysX3CommonCHECKED_x64.dll 2.4M 1016 Tue 16 Jan, 2018 23:55:49 +0000
PhysX3CommonDEBUG_x64.dll 3.6M 1016 Tue 16 Jan, 2018 23:55:49 +0000
PhysX3Cooking_x64.dll 597K 1016 Tue 16 Jan, 2018 23:55:49 +0000
PhysX3CookingCHECKED_x64.dll 797K 1016 Tue 16 Jan, 2018 23:55:49 +0000
PhysX3CookingDEBUG_x64.dll 1.4M 1016 Tue 16 Jan, 2018 23:55:49 +0000
PhysX3DEBUG_x64.dll 6.6M 1016 Tue 16 Jan, 2018 23:55:49 +0000
PxFoundation_x64.dll 491K 1016 Tue 16 Jan, 2018 23:55:49 +0000
PxFoundationCHECKED_x64.dll 672.5K 1016 Tue 16 Jan, 2018 23:55:49 +0000
PxFoundationDEBUG_x64.dll 1.2M 1016 Tue 16 Jan, 2018 23:55:49 +0000
PxPvdSDK_x64.dll 544K 1016 Tue 16 Jan, 2018 23:55:49 +0000
PxPvdSDKCHECKED_x64.dll 739K 1016 Tue 16 Jan, 2018 23:55:49 +0000
PxPvdSDKDEBUG_x64.dll 1.5M 1016 Tue 16 Jan, 2018 23:55:49 +0000
RenderDocSettings.cap 984 bytes 963 Sun 05 Nov, 2017 18:31:51 +0000
SDL2.dll 1.2M 923 Tue 01 Aug, 2017 22:23:24 +0000
SDL2_image.dll 152K 955 Sun 29 Oct, 2017 20:45:04 +0000
SDL2_mixer.dll 189K 251 Wed 02 Apr, 2014 20:38:18 +0000
smpeg2.dll 379.5K 314 Sun 24 Aug, 2014 19:54:33 +0000
Test-Engine_d.lib 50.5K 1012 Mon 15 Jan, 2018 17:21:32 +0000
Test-Platform_d.lib 50.6K 1012 Mon 15 Jan, 2018 17:21:32 +0000
toluappcegui-0.8.exe 201K 953 Sat 28 Oct, 2017 21:57:10 +0000
toluappcegui-0.8_d.exe 1.1M 953 Sat 28 Oct, 2017 21:57:10 +0000
zlib.dll 79K 942 Wed 06 Sep, 2017 20:45:37 +0000
zlib1.dll 135K 955 Sun 29 Oct, 2017 20:45:04 +0000
zlib_d.dll 199K 942 Wed 06 Sep, 2017 20:45:37 +0000

Commits for Divide-Framework/trunk

Revision Author Commited Message
1022 IonutCava picture IonutCava Thu 25 Jan, 2018 16:13:30 +0000

[Ionut]
- Editor work: move docked windows to their own classes and files

1021 IonutCava picture IonutCava Sun 21 Jan, 2018 22:19:16 +0000

[Ionut]
- Performance optimizations

1020 IonutCava picture IonutCava Fri 19 Jan, 2018 17:51:19 +0000

[Ionut]
- Second attempt at improving PushConstant performance

1019 IonutCava picture IonutCava Wed 17 Jan, 2018 17:17:12 +0000

[Ionut]
- Attempt to add a generic “create cegui window” system

1018 IonutCava picture IonutCava Wed 17 Jan, 2018 16:45:26 +0000

[Ionut]
- Rework caching mechanism:
— Shaders, Geometry and Terrain (and Materials soon) are cached in the cache folder in their respective sub-folders

1017 IonutCava picture IonutCava Wed 17 Jan, 2018 00:12:29 +0000

[Ionut]
- Some cdiggins::any casting refactoring

1016 IonutCava picture IonutCava Tue 16 Jan, 2018 23:55:49 +0000

[Ionut]
- Improve Terrain loading
- Update PhysX dlls ... again ...

1015 IonutCava picture IonutCava Tue 16 Jan, 2018 17:15:50 +0000

[Ionut]
- Update to the newest PhysX SDK
- Some more performance improvements

1014 IonutCava picture IonutCava Tue 16 Jan, 2018 01:18:31 +0000

[Ionut]
- Attempt to pool PushConstants
— ToDo: Fix cleanup crash / heap corruption

1013 IonutCava picture IonutCava Mon 15 Jan, 2018 21:18:22 +0000

[Ionut]
- Update some PhysX dlls
- Add the old non-blocking queue back to the console since performance is still debatable between the two methods