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Commits for Divide-Framework/trunk/PhysX3DEBUG_x64.dll

Diff revisions: vs.
Revision Author Commited Message
1010 Diff Diff IonutCava picture IonutCava Wed 03 Jan, 2018 15:37:32 +0000

[Ionut]
- Update to latest PhysX code

917 Diff Diff IonutCava picture IonutCava Tue 18 Jul, 2017 17:39:01 +0000

[Ionut]
- Update to PhysX 3.4

806 Diff Diff IonutCava picture IonutCava Sun 08 Jan, 2017 22:00:48 +0000

[IonutCava]
- Finish implementing per-fragment velocity computation using a compute shader
— Further tuning still needed
- Add VS2017 build targets

753 Diff Diff IonutCava picture IonutCava Thu 28 Jul, 2016 14:26:48 +0000

[IonutCava]
- Very small cleanup and renaming changes
- Updated PhysX build as well

751 Diff Diff IonutCava picture IonutCava Tue 12 Jul, 2016 12:15:10 +0000

[IonutCava]
- Fixed a typo in RingBuffer class
- Update PhysX dlls
- Improve InstallLibraries.bat batch file

479 IonutCava picture IonutCava Thu 06 Aug, 2015 21:00:48 +0000

[Ionut]
- Hacked Cube map texture loading using DSA to work on AMD GPUs