registerNewHouse(1. + 3. data)

UMLMessage
RRRRHHHH_Artifacts :: UseCaseView :: RH_UseCaseDiagram :: System :: Owner :: Houses :: Modify House :: Interaction1 :: registerNewHouse(1. + 3. data) (ModifyHouseGUI→HouseManager)

Description

none

Source

Target

Properties

Name Value
name registerNewHouse(1. + 3. data)
source ModifyHouseGUI
target HouseManager
stereotype null
visibility public
messageSort synchCall
signature null
connector null
arguments
assignmentTarget